BY REACTION GAMES
Beginner FRIENDLY - over 10 years in the making.
TRAVERSE is a fast, accurate tactical WWII wargame shaped by tactical doctrine and units’ reactions, not hit rolls. Every order and moment can trigger an immediate response — creating a tense, unpredictable, and deeply immersive experience.
This is WWII combat as it felt: chaotic, fluid, and alive. As the commander, you must react to the changing pattern of the battle yourself, intervene, and lead your troops.
TRAVERSE — Fast, Tactical WWII Wargaming Where Every Reaction Matters
Step into a battlefield where decisions beat dice rolls. TRAVERSE is a fast‑paced 15mm WWII wargame built around reaction‑driven combat, cinematic action, and tense tactical choices. Every move counts. Every shot matters. Every unit feels alive.
No long rule lookups. No waiting for your turn. Just pure, dynamic warfare.
A New Kind of Tactical Game
Most wargames rely on fixed turns and predictable phases. TRAVERSE breaks that mould. At its core is a simple idea:
Combat is defined by how troops react — not by how many dice you roll.
Your units don’t wait their turn, they react and move in the ebb and flow of battle. They respond, counter‑move, and seize opportunities the moment they appear. The battlefield becomes a living system where timing, positioning, and nerve matter more than raw firepower.
Traverse:
Tactical reaction based authentic
WW2 wargaming
France 1940 — The Crucible of Early‑War Combat
The first edition of TRAVERSE focuses on the dramatic opening years of WWII: 1939–1940.
This period offers a fascinating mix of doctrine, technology, and improvisation — perfect for a reaction‑based system. You’ll command iconic early‑war vehicles such as:
Char B1 Bis
Somua S35
British Cruiser tanks
Matilda 1 and the Vickers MK6
Panzer I, II, III, and IV variants
From the might of French armour to the rapid manoeuvre tactics of the German advance, the early war provides a rich, characterful setting for tense, asymmetric battles.
WHY BUY REACTION GAMES
Handcrafted game
✔ Designed and 3D resin printed in the UK
✔ family-run-business
✔ Fully cured resin - ready for you to paint
✔ Game TOOK OVER 10 years to design
✔ Professionally printed Rule Book & CARDS
✔ compatible with other miniature
✔ Large range of tanks sold separate
🛒 Ready to Command Your Forces
Take control of the battlefield with a wargame that rewards instinct, timing, and tactical thinking.
👉 Buy TRAVERSE now
🪖 Build Your Force
TRAVERSE is supported by a growing range of
Tanks and armored vehicles
Terrain and accessories
Perfectly scaled. Highly detailed. Ready for the tabletop.
BUY TRAVERSE HERE:
ONLY AVAILABLE WHILE STOCKS LAST - LIMITED STOCK REMAINING
WARNING: NOT SUITABLE FOR CHILDREN DUE TO SMALL PART AND RISK OF CHOCKING - THIS IS NOT A TOY 15 years +
Command at Platoon or Company Level
TRAVERSE is designed for 15mm and 20mm scale miniatures, letting you field:
platoons of infantry up to company level
armoured squadrons or tank companies
full company‑level forces
supporting vehicles and weapons
The game thrives on narrative‑driven scenarios inspired by real events, giving every battle a sense of purpose and historical weight.
:
Play is quick, each player alternates drawing a token, activating units matching the token. Each player will activate different units each draw, keeping the action fast and challenging, mimicking the fog-of-war, you’ll never know when a unit will activate as it is based on units speed so troops move dynamically over the battlefield.
faster vehicles have more tokens, so get more actions while the poor bloody infantry (PBI) slog along behind!
Tank gunnery action is simulated by a shot calculation system where you roll a shot solution for targeting, deflection and difficulty, including if you have targeted an enemy tank already. Additional rounds of shooting improve your hit chances as the action unfolds dynamically across the battlefield.
Gunnery versus armoured protection is modelled on extensive historic research using a simple gun power and armour rating system, but in this time period, the German main 37mm gun is badly underpowered, while the British 2-pounder gun is the best in the field. Ranges are also modelled at scale, so most guns will always be in range on a standard gaming map table.
Infantry automatically hit a target with suppressing fire, pinning enemies or receive suppressing hits themselves, reducing their combat effectiveness – unless they’re in heavy cover, of course!
Unit cards will provide the Unit stats, and there are very few special rules at all, all to ensure an exciting and fast paced action game.
Why TRAVERSE Stands Apart
⚡ Reaction‑Driven Gameplay
The battlefield shifts constantly. Your decisions matter the moment you make them.
🎥 Cinematic, Narrative Scenarios
Every game tells a story — not just a score.
🛠 Designed for 15mm/20mm WWII Forces
Perfect for players who want tactical depth without the clutter of huge model counts.
📘 Historically Grounded
Scenarios and unit choices reflect real events and real doctrine.
🧩 Easy to Learn, Hard to Master
Streamlined rules with deep tactical nuance.
What Makes TRAVERSE Different
⚡ Reaction‑Based Gameplay
Combat isn’t about hoping for lucky rolls — it’s about timing, positioning, and instinct. Units respond to threats in real time, creating a fluid, cinematic battlefield.
🪖 Designed for 15mm WWII
Built from the ground up for 15mm scale, TRAVERSE delivers the perfect balance of detail, speed, and immersion.
📘 Narrative‑Driven Scenarios
Every mission tells a story. Whether you’re storming a village, holding a bridge, or ambushing an armored column, each game feels like a scene from a war film.
🎲 Fast to Learn, Deep to Master
Simple core rules. Tactical depth. Endless replayability.
📦 What You Get
The TRAVERSE Core Rulebook
Full ruleset - 44 pages
Scenario Pack
Four historically based scenarios from 1939 to 1940
Four scenarios for general play
Rule for UK, France Germany, Belgium, Netherlands and Poland in 1940
Assets
2 x set of Tokens - 20 total
Set of nine dice
1x Range Template
2 x token bags
1 x dice bag
Set of cards containing rules for the most common vehicles of 1940
1 x plastic box for card storage
Everything you need to start playing immediately.
Step Into the Chaos of Early‑War Combat
If you want a WWII game where:
the battlefield feels alive
decisions matter instantly
scenarios tell real stories
and every game feels different