BY REACTION GAMES

Beginner FRIENDLY - over 10 years in the making.

TRAVERSE is a fast, accurate tactical WWII wargame shaped by tactical doctrine and units’ reactions, not hit rolls. Every order and moment can trigger an immediate response — creating a tense, unpredictable, and deeply immersive experience.

This is WWII combat as it felt: chaotic, fluid, and alive. As the commander, you must react to the changing pattern of the battle yourself, intervene, and lead your troops.

TRAVERSE — Fast, Tactical WWII Wargaming Where Every Reaction Matters

Step into a battlefield where decisions beat dice rolls. TRAVERSE is a fast‑paced 15mm WWII wargame built around reaction‑driven combat, cinematic action, and tense tactical choices. Every move counts. Every shot matters. Every unit feels alive.

No long rule lookups. No waiting for your turn. Just pure, dynamic warfare.

A New Kind of Tactical Game

Most wargames rely on fixed turns and predictable phases. TRAVERSE breaks that mould. At its core is a simple idea:

Combat is defined by how troops react — not by how many dice you roll.

Your units don’t wait their turn, they react and move in the ebb and flow of battle. They respond, counter‑move, and seize opportunities the moment they appear. The battlefield becomes a living system where timing, positioning, and nerve matter more than raw firepower.

Traverse:

Tactical reaction based authentic

WW2 wargaming

France 1940 — The Crucible of Early‑War Combat

The first edition of TRAVERSE focuses on the dramatic opening years of WWII: 1939–1940.

This period offers a fascinating mix of doctrine, technology, and improvisation — perfect for a reaction‑based system. You’ll command iconic early‑war vehicles such as:

  • Char B1 Bis

  • Somua S35

  • British Cruiser tanks

  • Matilda 1 and the Vickers MK6

  • Panzer I, II, III, and IV variants

From the might of French armour to the rapid manoeuvre tactics of the German advance, the early war provides a rich, characterful setting for tense, asymmetric battles.

WHY BUY REACTION GAMES

Handcrafted game

✔ Designed and 3D resin printed in the UK

✔ family-run-business

✔ Fully cured resin - ready for you to paint

✔ Game TOOK OVER 10 years to design

✔ Professionally printed Rule Book & CARDS

✔ compatible with other miniature

✔ Large range of tanks sold separate

🛒 Ready to Command Your Forces

Take control of the battlefield with a wargame that rewards instinct, timing, and tactical thinking.

👉 Buy TRAVERSE now

🪖 Build Your Force

TRAVERSE is supported by a growing range of

  • Tanks and armored vehicles

  • Terrain and accessories

Perfectly scaled. Highly detailed. Ready for the tabletop.

BUY TRAVERSE HERE:

ONLY AVAILABLE WHILE STOCKS LAST - LIMITED STOCK REMAINING

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WARNING: NOT SUITABLE FOR CHILDREN DUE TO SMALL PART AND RISK OF CHOCKING - THIS IS NOT A TOY 15 years +

Board game set called 'Traverse' with game instructions, a small plastic case with a miniature tank, a cloth pouch, a notebook, and some fabric pieces inside a cardboard box.

Command at Platoon or Company Level

TRAVERSE is designed for 15mm and 20mm scale miniatures, letting you field:

  • platoons of infantry up to company level

  • armoured squadrons or tank companies

  • full company‑level forces

  • supporting vehicles and weapons

The game thrives on narrative‑driven scenarios inspired by real events, giving every battle a sense of purpose and historical weight.

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Play is quick, each player alternates drawing a token, activating units matching the token. Each player will activate different units each draw, keeping the action fast and challenging, mimicking the fog-of-war, you’ll never know when a unit will activate as it is based on units speed so troops move dynamically over the battlefield. 

faster vehicles have more tokens, so get more actions while the poor bloody infantry (PBI) slog along behind! 

Tank gunnery action is simulated by a shot calculation system where you roll a shot solution for targeting, deflection and difficulty, including if you have targeted an enemy tank already.  Additional rounds of shooting improve your hit chances as the action unfolds dynamically across the battlefield. 

Gunnery versus armoured protection is modelled on extensive historic research using a simple gun power and armour rating system, but in this time period, the German main 37mm gun is badly underpowered, while the British 2-pounder gun is the best in the field. Ranges are also modelled at scale, so most guns will always be in range on a standard gaming map table.  

Infantry automatically hit a target with suppressing fire, pinning enemies or receive suppressing hits themselves, reducing their combat effectiveness – unless they’re in heavy cover, of course! 

Unit cards will provide the Unit stats, and there are very few special rules at all, all to ensure an exciting and fast paced action game.

Why TRAVERSE Stands Apart

⚡ Reaction‑Driven Gameplay

The battlefield shifts constantly. Your decisions matter the moment you make them.

🎥 Cinematic, Narrative Scenarios

Every game tells a story — not just a score.

🛠 Designed for 15mm/20mm WWII Forces

Perfect for players who want tactical depth without the clutter of huge model counts.

📘 Historically Grounded

Scenarios and unit choices reflect real events and real doctrine.

🧩 Easy to Learn, Hard to Master

Streamlined rules with deep tactical nuance.

What Makes TRAVERSE Different

⚡ Reaction‑Based Gameplay

Combat isn’t about hoping for lucky rolls — it’s about timing, positioning, and instinct. Units respond to threats in real time, creating a fluid, cinematic battlefield.

🪖 Designed for 15mm WWII

Built from the ground up for 15mm scale, TRAVERSE delivers the perfect balance of detail, speed, and immersion.

📘 Narrative‑Driven Scenarios

Every mission tells a story. Whether you’re storming a village, holding a bridge, or ambushing an armored column, each game feels like a scene from a war film.

🎲 Fast to Learn, Deep to Master

Simple core rules. Tactical depth. Endless replayability.

📦 What You Get

The TRAVERSE Core Rulebook

  • Full ruleset - 44 pages

Scenario Pack

  • Four historically based scenarios from 1939 to 1940

  • Four scenarios for general play

  • Rule for UK, France Germany, Belgium, Netherlands and Poland in 1940

Assets

  • 2 x set of Tokens - 20 total

  • Set of nine dice

  • 1x Range Template

  • 2 x token bags

  • 1 x dice bag

  • Set of cards containing rules for the most common vehicles of 1940

  • 1 x plastic box for card storage

Everything you need to start playing immediately.

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Step Into the Chaos of Early‑War Combat

If you want a WWII game where:

  • the battlefield feels alive

  • decisions matter instantly

  • scenarios tell real stories

  • and every game feels different

…then TRAVERSE is built for you.